Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 931 of file ManagedWebSocket.cs.
References System.Net.WebSockets.ManagedWebSocket._deflater, System.Net.WebSockets.ManagedWebSocket._isServer, System.Net.WebSockets.ManagedWebSocket._sendBuffer, System.Net.WebSockets.ManagedWebSocket.AllocateSendBuffer(), System.Net.WebSockets.ManagedWebSocket.ApplyMask(), System.ReadOnlySpan< T >.CopyTo(), System.Net.WebSockets.Compression.WebSocketDeflater.Deflate(), System.length, System.ReadOnlySpan< T >.Length, System.Net.WebSockets.Compression.WebSocketDeflater.ReleaseBuffer(), and System.Net.WebSockets.ManagedWebSocket.WriteHeader().
Referenced by System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(), and System.Net.WebSockets.ManagedWebSocket.SendFrameLockAcquiredNonCancelableAsync().