Terraria v1.4.4.9
Terraria source code documentation
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◆ s_validSendStates

readonly WebSocketState [] System.Net.WebSockets.ManagedWebSocket.s_validSendStates
staticprivate
Initial value:
= new WebSocketState[2]
{
WebSocketState.Open,
WebSocketState.CloseReceived
}

Definition at line 573 of file ManagedWebSocket.cs.

574 {
575 WebSocketState.Open,
576 WebSocketState.CloseReceived
577 };

Referenced by System.Net.WebSockets.ManagedWebSocket.SendAsync().