Terraria v1.4.4.9
Terraria source code documentation
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◆ Append() [2/2]

void System.Sha1ForNonSecretPurposes.Append ( ReadOnlySpan< byte > input)
inline

Definition at line 38 of file Sha1ForNonSecretPurposes.cs.

39 {
40 ReadOnlySpan<byte> readOnlySpan = input;
41 for (int i = 0; i < readOnlySpan.Length; i++)
42 {
43 byte input2 = readOnlySpan[i];
44 Append(input2);
45 }
46 }

References System.Sha1ForNonSecretPurposes.Append(), System.input, and System.ReadOnlySpan< T >.Length.