Terraria v1.4.4.9
Terraria source code documentation
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◆ AddContent()

ValidatingReaderNodeData System.Xml.XsdCachingReader.AddContent ( XmlNodeType nodeType)
inlineprivate

Definition at line 458 of file XsdCachingReader.cs.

459 {
460 ValidatingReaderNodeData validatingReaderNodeData = _contentEvents[_contentIndex];
461 if (validatingReaderNodeData != null)
462 {
466 }
467 if (_contentIndex >= _contentEvents.Length - 1)
468 {
469 ValidatingReaderNodeData[] array = new ValidatingReaderNodeData[_contentEvents.Length * 2];
472 }
474 if (validatingReaderNodeData == null)
475 {
476 validatingReaderNodeData = new ValidatingReaderNodeData(nodeType);
478 }
481 }
ValidatingReaderNodeData[] _contentEvents

References System.Xml.XsdCachingReader._contentEvents, System.Xml.XsdCachingReader._contentIndex, System.array, System.Xml.ValidatingReaderNodeData.Clear(), System.Array.Copy(), and System.Xml.Dictionary.

Referenced by System.Xml.XsdCachingReader.Init(), System.Xml.XsdCachingReader.Read(), System.Xml.XsdCachingReader.ReadAsync(), System.Xml.XsdCachingReader.RecordEndElementNode(), and System.Xml.XsdCachingReader.RecordTextNode().