Terraria
v1.4.4.9
Terraria source code documentation
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WSASend()
[1/2]
static unsafe
SocketError
Interop.Winsock.WSASend
(
SafeHandle
socketHandle
,
Span
<
WSABuffer
>
buffers
,
int
bufferCount
,
out int
bytesTransferred
,
SocketFlags
socketFlags
,
NativeOverlapped
*
overlapped
,
IntPtr
completionRoutine
)
inline
static
package
Definition at line
306
of file
Interop.cs
.
307
{
308
fixed (
WSABuffer
* buffers2 = &
MemoryMarshal
.GetReference(
buffers
))
309
{
310
return
WSASend
(socketHandle, buffers2, bufferCount, out bytesTransferred, socketFlags, overlapped, completionRoutine);
311
}
312
}
Interop.Winsock.WSASend
static unsafe SocketError WSASend(SafeHandle socketHandle, WSABuffer *buffers, int bufferCount, out int bytesTransferred, SocketFlags socketFlags, NativeOverlapped *overlapped, IntPtr completionRoutine)
System.Runtime.InteropServices.MemoryMarshal
Definition
MemoryMarshal.cs:11
System.ExceptionArgument.buffers
@ buffers
System.Net.Sockets.WSABuffer
Definition
WSABuffer.cs:4
References
System.buffers
, and
Interop.Winsock.WSASend()
.
Interop
Winsock
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