Terraria v1.4.4.9
Terraria source code documentation
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◆ EncodeToUtf16() [6/6]

static void System.HexConverter.EncodeToUtf16 ( ReadOnlySpan< byte > bytes,
Span< char > chars,
Casing casing = Casing::Upper )
inlinestatic

Definition at line 52 of file HexConverter.cs.

53 {
54 for (int i = 0; i < bytes.Length; i++)
55 {
56 ToCharsBuffer(bytes[i], chars, i * 2, casing);
57 }
58 }
static void ToCharsBuffer(byte value, Span< char > buffer, int startingIndex=0, Casing casing=Casing.Upper)

References System.bytes, System.chars, and System.HexConverter.ToCharsBuffer().