Terraria v1.4.4.9
Terraria source code documentation
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◆ Apply()

override bool Terraria.WorldBuilding.Modifiers.Flip.Apply ( Point origin,
int x,
int y,
params object[] args )
inline

Definition at line 557 of file Modifiers.cs.

558 {
559 if (_flipX)
560 {
561 x = origin.X * 2 - x;
562 }
563 if (_flipY)
564 {
565 y = origin.Y * 2 - y;
566 }
567 return UnitApply(origin, x, y, args);
568 }
bool UnitApply(Point origin, int x, int y, params object[] args)
Definition GenAction.cs:15

References Terraria.WorldBuilding.Modifiers.Flip._flipX, Terraria.WorldBuilding.Modifiers.Flip._flipY, and Terraria.WorldBuilding.GenAction.UnitApply().