Terraria v1.4.4.9
Terraria source code documentation
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◆ RotateLeft() [1/2]

static long IBinaryInteger< long >. System.Int64.RotateLeft ( long value,
int rotateAmount )
inlinestatic

Definition at line 294 of file Int64.cs.

295 {
296 return (long)BitOperations.RotateLeft((ulong)value, rotateAmount);
297 }
static uint RotateLeft(uint value, int offset)

References System.Numerics.BitOperations.RotateLeft(), and System.value.