Terraria v1.4.4.9
Terraria source code documentation
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◆ RotateRight() [1/2]

static long IBinaryInteger< long >. System.Int64.RotateRight ( long value,
int rotateAmount )
inlinestatic

Definition at line 300 of file Int64.cs.

301 {
302 return (long)BitOperations.RotateRight((ulong)value, rotateAmount);
303 }
static uint RotateRight(uint value, int offset)

References System.Numerics.BitOperations.RotateRight(), and System.value.