Terraria v1.4.4.9
Terraria source code documentation
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◆ Remainder() [2/2]

static unsafe uint[] System.Numerics.BigIntegerCalculator.Remainder ( uint[] left,
uint[] right )
inlinestatic

Definition at line 528 of file BigIntegerCalculator.cs.

529 {
530 uint[] array = left.AsSpan().ToArray();
531 fixed (uint* left2 = &array[0])
532 {
533 fixed (uint* right2 = &right[0])
534 {
535 Divide(left2, array.Length, right2, right.Length, null, 0);
536 }
537 }
538 return array;
539 }

References System.array, and System.Divide.