Terraria v1.4.4.9
Terraria source code documentation
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◆ Multiply() [3/3]

static unsafe uint[] System.Numerics.BigIntegerCalculator.Multiply ( uint[] left,
uint[] right )
inlinestatic

Definition at line 1223 of file BigIntegerCalculator.cs.

1224 {
1225 uint[] array = new uint[left.Length + right.Length];
1226 fixed (uint* left2 = left)
1227 {
1228 fixed (uint* right2 = right)
1229 {
1230 fixed (uint* bits = array)
1231 {
1232 Multiply(left2, left.Length, right2, right.Length, bits, array.Length);
1233 }
1234 }
1235 }
1236 return array;
1237 }

References System.array, and System.Multiply.