Terraria v1.4.4.9
Terraria source code documentation
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◆ Remainder() [1/2]

static uint System.Numerics.BigIntegerCalculator.Remainder ( uint[] left,
uint right )
inlinestatic

Definition at line 469 of file BigIntegerCalculator.cs.

470 {
471 ulong num = 0uL;
472 for (int num2 = left.Length - 1; num2 >= 0; num2--)
473 {
474 ulong num3 = (num << 32) | left[num2];
475 num = num3 % right;
476 }
477 return (uint)num;
478 }

Referenced by System.Numerics.BigIntegerCalculator.Gcd(), System.Numerics.BigInteger.GreatestCommonDivisor(), System.Numerics.BigInteger.operator%(), System.Numerics.BigIntegerCalculator.Pow(), System.Numerics.BigIntegerCalculator.Pow(), System.Numerics.BigIntegerCalculator.Pow(), and System.Numerics.BigIntegerCalculator.Pow().