60    {
   61        if (blob.Length <= sizeof(global::Interop.BCrypt.BCRYPT_ECCKEY_BLOB))
   62        {
   63            return;
   64        }
   65        fixed (byte* ptr = blob)
   66        {
   67            global::Interop.BCrypt.BCRYPT_ECCKEY_BLOB* ptr2 = (global::Interop.BCrypt.BCRYPT_ECCKEY_BLOB*)ptr;
   68            switch (ptr2->Magic)
   69            {
   70            case global::Interop.BCrypt.KeyBlobMagicNumber.BCRYPT_ECDH_PUBLIC_P256_MAGIC:
   71            case global::Interop.BCrypt.KeyBlobMagicNumber.BCRYPT_ECDH_PUBLIC_P384_MAGIC:
   72            case global::Interop.BCrypt.KeyBlobMagicNumber.BCRYPT_ECDH_PUBLIC_P521_MAGIC:
   73                ptr2->Magic = global::Interop.BCrypt.KeyBlobMagicNumber.BCRYPT_ECDH_PUBLIC_GENERIC_MAGIC;
   74                break;
   75            case global::Interop.BCrypt.KeyBlobMagicNumber.BCRYPT_ECDH_PRIVATE_P256_MAGIC:
   76            case global::Interop.BCrypt.KeyBlobMagicNumber.BCRYPT_ECDH_PRIVATE_P384_MAGIC:
   77            case global::Interop.BCrypt.KeyBlobMagicNumber.BCRYPT_ECDH_PRIVATE_P521_MAGIC:
   78                ptr2->Magic = global::Interop.BCrypt.KeyBlobMagicNumber.BCRYPT_ECDH_PRIVATE_GENERIC_MAGIC;
   79                break;
   80            case global::Interop.BCrypt.KeyBlobMagicNumber.BCRYPT_ECDSA_PUBLIC_P256_MAGIC:
   81            case global::Interop.BCrypt.KeyBlobMagicNumber.BCRYPT_ECDSA_PUBLIC_P384_MAGIC:
   82            case global::Interop.BCrypt.KeyBlobMagicNumber.BCRYPT_ECDSA_PUBLIC_P521_MAGIC:
   83                ptr2->Magic = global::Interop.BCrypt.KeyBlobMagicNumber.BCRYPT_ECDSA_PUBLIC_GENERIC_MAGIC;
   84                break;
   85            case global::Interop.BCrypt.KeyBlobMagicNumber.BCRYPT_ECDSA_PRIVATE_P256_MAGIC:
   86            case global::Interop.BCrypt.KeyBlobMagicNumber.BCRYPT_ECDSA_PRIVATE_P384_MAGIC:
   87            case global::Interop.BCrypt.KeyBlobMagicNumber.BCRYPT_ECDSA_PRIVATE_P521_MAGIC:
   88                ptr2->Magic = global::Interop.BCrypt.KeyBlobMagicNumber.BCRYPT_ECDSA_PRIVATE_GENERIC_MAGIC;
   89                break;
   90            }
   91        }
   92    }