_fallbackLoc | System.Resources.ResourceManager | private |
_ignoreCase | System.Resources.ResourceManager | private |
_lastUsedResourceCache | System.Resources.ResourceManager | private |
_locationInfo | System.Resources.ResourceManager | private |
_lookedForSatelliteContractVersion | System.Resources.ResourceManager | private |
_moduleDir | System.Resources.ResourceManager | private |
_neutralResourcesCulture | System.Resources.ResourceManager | private |
_resourceGroveler | System.Resources.ResourceManager | private |
_resourceSets | System.Resources.ResourceManager | private |
_satelliteContractVersion | System.Resources.ResourceManager | private |
_useManifest | System.Resources.ResourceManager | private |
_userResourceSet | System.Resources.ResourceManager | private |
AddResourceSet(Dictionary< string, ResourceSet > localResourceSets, string cultureName, ref ResourceSet rs) | System.Resources.ResourceManager | inlineprivatestatic |
BaseName | System.Resources.ResourceManager | |
BaseNameField | System.Resources.ResourceManager | protected |
CommonAssemblyInit() | System.Resources.ResourceManager | inlineprivate |
CreateFileBasedResourceManager(string baseName, string resourceDir, [DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicConstructors|DynamicallyAccessedMemberTypes.NonPublicConstructors)] Type? usingResourceSet) | System.Resources.ResourceManager | inlinestatic |
FallbackLocation | System.Resources.ResourceManager | protected |
GetFirstResourceSet(CultureInfo culture) | System.Resources.ResourceManager | inlinepackage |
GetNeutralResourcesLanguage(Assembly a) | System.Resources.ResourceManager | inlineprotectedstatic |
GetObject(string name) | System.Resources.ResourceManager | inlinevirtual |
GetObject(string name, CultureInfo? culture) | System.Resources.ResourceManager | inlinevirtual |
GetObject(string name, CultureInfo culture, bool wrapUnmanagedMemStream) | System.Resources.ResourceManager | inlineprivate |
GetResourceFileName(CultureInfo culture) | System.Resources.ResourceManager | inlineprotectedvirtual |
GetResourceSet(CultureInfo culture, bool createIfNotExists, bool tryParents) | System.Resources.ResourceManager | inlinevirtual |
GetSatelliteContractVersion(Assembly a) | System.Resources.ResourceManager | inlineprotectedstatic |
GetStream(string name) | System.Resources.ResourceManager | inline |
GetStream(string name, CultureInfo? culture) | System.Resources.ResourceManager | inline |
GetString(string name) | System.Resources.ResourceManager | inlinevirtual |
GetString(string name, CultureInfo? culture) | System.Resources.ResourceManager | inlinevirtual |
HeaderVersionNumber | System.Resources.ResourceManager | static |
IgnoreCase | System.Resources.ResourceManager | |
InternalGetResourceSet(CultureInfo culture, bool createIfNotExists, bool tryParents) | System.Resources.ResourceManager | inlineprotectedvirtual |
IsDefaultType(string asmTypeName, string typeName) | System.Resources.ResourceManager | inlinepackagestatic |
MagicNumber | System.Resources.ResourceManager | static |
MainAssembly | System.Resources.ResourceManager | protected |
ReleaseAllResources() | System.Resources.ResourceManager | inlinevirtual |
ResourceManager() | System.Resources.ResourceManager | inlineprotected |
ResourceManager(string baseName, string resourceDir, [DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicConstructors|DynamicallyAccessedMemberTypes.NonPublicConstructors)] Type userResourceSet) | System.Resources.ResourceManager | inlineprivate |
ResourceManager(string baseName, Assembly assembly) | System.Resources.ResourceManager | inline |
ResourceManager(string baseName, Assembly assembly, [DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicConstructors|DynamicallyAccessedMemberTypes.NonPublicConstructors)] Type? usingResourceSet) | System.Resources.ResourceManager | inline |
ResourceManager(Type resourceSource) | System.Resources.ResourceManager | inline |
ResourceSetType | System.Resources.ResourceManager | |
s_minResourceSet | System.Resources.ResourceManager | privatestatic |