Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ CalcCycle()

float Microsoft.Xna.Framework.Curve.CalcCycle ( float t)
inlineprivate

Definition at line 222 of file Curve.cs.

223 {
224 float num = (t - keys[0].position) * keys.InvTimeRange;
225 if (num < 0f)
226 {
227 num -= 1f;
228 }
229 int num2 = (int)num;
230 return num2;
231 }
CurveKeyCollection keys
Definition Curve.cs:14

References Microsoft.Xna.Framework.CurveKeyCollection.InvTimeRange, and Microsoft.Xna.Framework.Curve.keys.

Referenced by Microsoft.Xna.Framework.Curve.Evaluate().