Terraria v1.4.4.9
Terraria source code documentation
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◆ ReadColumn()

void System.Reflection.Internal.MemoryBlock.ReadColumn ( uint[] result,
int rowSize,
int referenceOffset,
bool isReferenceSmall )
inlineprivate

Definition at line 642 of file MemoryBlock.cs.

643 {
644 int num = referenceOffset;
645 int length = Length;
646 int num2 = 0;
647 while (num < length)
648 {
649 result[num2] = PeekReferenceUnchecked(num, isReferenceSmall);
650 num += rowSize;
651 num2++;
652 }
653 }
uint PeekReferenceUnchecked(int offset, bool smallRefSize)

References System.length, System.Reflection.Internal.MemoryBlock.Length, and System.Reflection.Internal.MemoryBlock.PeekReferenceUnchecked().

Referenced by System.Reflection.Internal.MemoryBlock.BuildPtrTable().