Terraria
v1.4.4.9
Terraria source code documentation
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SameElements< T >()
[1/2]
static
bool
System.Dynamic.Utils.ExpressionUtils.SameElements<
T
>
(
ICollection
<
T
>
replacement
,
IReadOnlyList
<
T
>
current
)
inline
static
package
Type Constraints
T
:
class
Definition at line
178
of file
ExpressionUtils.cs
.
178
:
class
179
{
180
if
(replacement == current)
181
{
182
return
true
;
183
}
184
if
(replacement ==
null
)
185
{
186
return
current.Count == 0;
187
}
188
return
SameElementsInCollection
(replacement, current);
189
}
System.Collections.Generic.Dictionary
Definition
Dictionary.cs:14
System
Dynamic
Utils
ExpressionUtils
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