Terraria v1.4.4.9
Terraria source code documentation
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◆ SendAsync() [3/3]

virtual ValueTask System.Net.WebSockets.WebSocket.SendAsync ( ReadOnlyMemory< byte > buffer,
WebSocketMessageType messageType,
WebSocketMessageFlags messageFlags,
CancellationToken cancellationToken = default(CancellationToken) )
inlinevirtualinherited

Reimplemented in System.Net.WebSockets.ManagedWebSocket.

Definition at line 63 of file WebSocket.cs.

64 {
65 return SendAsync(buffer, messageType, messageFlags.HasFlag(WebSocketMessageFlags.EndOfMessage), cancellationToken);
66 }
Task SendAsync(ArraySegment< byte > buffer, WebSocketMessageType messageType, bool endOfMessage, CancellationToken cancellationToken)

References System.buffer, System.cancellationToken, and System.Net.WebSockets.WebSocket.SendAsync().