Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ State

override WebSocketState System.Net.WebSockets.ClientWebSocket.State
get

Definition at line 28 of file ClientWebSocket.cs.

29 {
30 get
31 {
32 if (_innerWebSocket != null)
33 {
35 }
36 return (InternalState)_state switch
37 {
38 InternalState.Created => WebSocketState.None,
39 InternalState.Connecting => WebSocketState.Connecting,
40 _ => WebSocketState.Closed,
41 };
42 }
43 }