Terraria v1.4.4.9
Terraria source code documentation
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◆ TryFormatInt64Default()

static bool System.Buffers.Text.Utf8Formatter.TryFormatInt64Default ( long value,
Span< byte > destination,
out int bytesWritten )
inlinestaticprivate

Definition at line 875 of file Utf8Formatter.cs.

876 {
877 if ((ulong)value < 10uL)
878 {
879 return TryFormatUInt32SingleDigit((uint)value, destination, out bytesWritten);
880 }
881 _ = IntPtr.Size;
882 return TryFormatInt64MultipleDigits(value, destination, out bytesWritten);
883 }
static bool TryFormatUInt32SingleDigit(uint value, Span< byte > destination, out int bytesWritten)
static bool TryFormatInt64MultipleDigits(long value, Span< byte > destination, out int bytesWritten)

References System.destination, System.IntPtr.Size, System.Buffers.Text.Utf8Formatter.TryFormatInt64MultipleDigits(), System.Buffers.Text.Utf8Formatter.TryFormatUInt32SingleDigit(), and System.value.

Referenced by System.Buffers.Text.Utf8Formatter.TryFormatInt64().