Terraria v1.4.4.9
Terraria source code documentation
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◆ Read() [1/3]

override int System.IO.SyncTextReader.Read ( )
inlinevirtual

Reimplemented from System.IO.TextReader.

Definition at line 38 of file SyncTextReader.cs.

39 {
40 lock (this)
41 {
42 return _in.Read();
43 }
44 }
readonly TextReader _in
virtual int Read()

References System.IO.SyncTextReader._in, and System.IO.TextReader.Read().

Referenced by System.IO.SyncTextReader.ReadAsync().