Terraria
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InternalModuleBuilder.cs
Go to the documentation of this file.
1
namespace
System.Reflection.Emit
;
2
3
internal
sealed
class
InternalModuleBuilder
:
RuntimeModule
4
{
5
private
InternalModuleBuilder
()
6
{
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}
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public
override
bool
Equals
(
object
obj
)
10
{
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if
(
obj
==
null
)
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{
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return
false
;
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}
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if
(
obj
is
InternalModuleBuilder
)
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{
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return
this
==
obj
;
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}
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return
obj
.Equals(
this
);
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}
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public
override
int
GetHashCode
()
23
{
24
return
base.GetHashCode();
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}
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}
System.Reflection.Emit.InternalModuleBuilder.Equals
override bool Equals(object obj)
Definition
InternalModuleBuilder.cs:9
System.Reflection.Emit.InternalModuleBuilder.InternalModuleBuilder
InternalModuleBuilder()
Definition
InternalModuleBuilder.cs:5
System.Reflection.Emit.InternalModuleBuilder.GetHashCode
override int GetHashCode()
Definition
InternalModuleBuilder.cs:22
System.Reflection.Emit.InternalModuleBuilder
Definition
InternalModuleBuilder.cs:4
System.Reflection.RuntimeModule
Definition
RuntimeModule.cs:11
System.Reflection.Emit
Definition
__ExceptionInfo.cs:1
System.ExceptionArgument.obj
@ obj
source
System.Private.CoreLib
System.Reflection.Emit
InternalModuleBuilder.cs
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