Terraria v1.4.4.9
Terraria source code documentation
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◆ MoveToLocal()

static bool Terraria.Utilities.FileUtilities.MoveToLocal ( string cloudPath,
string localPath )
inlinestatic

Definition at line 166 of file FileUtilities.cs.

167 {
168 if (SocialAPI.Cloud == null)
169 {
170 return false;
171 }
172 WriteAllBytes(localPath, ReadAllBytes(cloudPath, cloud: true), cloud: false);
173 Delete(cloudPath, cloud: true);
174 return true;
175 }
static Terraria.Social.Base.CloudSocialModule Cloud
Definition SocialAPI.cs:18
static byte[] ReadAllBytes(string path, bool cloud)
static void WriteAllBytes(string path, byte[] data, bool cloud)

References Terraria.Social.SocialAPI.Cloud, System.Delete, Terraria.Utilities.FileUtilities.ReadAllBytes(), and Terraria.Utilities.FileUtilities.WriteAllBytes().

Referenced by Terraria.IO.PlayerFileData.MoveToLocal(), and Terraria.IO.WorldFileData.MoveToLocal().