Terraria v1.4.4.9
Terraria source code documentation
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◆ MoveToCloud()

static bool Terraria.Utilities.FileUtilities.MoveToCloud ( string localPath,
string cloudPath )
inlinestatic

Definition at line 155 of file FileUtilities.cs.

156 {
157 if (SocialAPI.Cloud == null)
158 {
159 return false;
160 }
161 WriteAllBytes(cloudPath, ReadAllBytes(localPath, cloud: false), cloud: true);
162 Delete(localPath, cloud: false);
163 return true;
164 }
static Terraria.Social.Base.CloudSocialModule Cloud
Definition SocialAPI.cs:18
static byte[] ReadAllBytes(string path, bool cloud)
static void WriteAllBytes(string path, byte[] data, bool cloud)

References Terraria.Social.SocialAPI.Cloud, System.Delete, Terraria.Utilities.FileUtilities.ReadAllBytes(), and Terraria.Utilities.FileUtilities.WriteAllBytes().

Referenced by Terraria.IO.PlayerFileData.MoveToCloud(), and Terraria.IO.WorldFileData.MoveToCloud().