Terraria v1.4.4.9
Terraria source code documentation
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◆ ConvertToUtf32() [1/2]

static int System.Char.ConvertToUtf32 ( char highSurrogate,
char lowSurrogate )
inlinestatic

Definition at line 780 of file Char.cs.

781 {
782 uint num = (uint)(highSurrogate - 55296);
783 uint num2 = (uint)(lowSurrogate - 56320);
784 if ((num | num2) > 1023)
785 {
787 }
788 return (int)(num << 10) + (lowSurrogate - 56320) + 65536;
789 }
static void ConvertToUtf32_ThrowInvalidArgs(uint highSurrogateOffset)
Definition Char.cs:792

References System.Char.ConvertToUtf32_ThrowInvalidArgs().