Terraria
v1.4.4.9
Terraria source code documentation
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ConvertToUtf32()
[1/2]
static int System.Char.ConvertToUtf32
(
char
highSurrogate
,
char
lowSurrogate
)
inline
static
Definition at line
780
of file
Char.cs
.
781
{
782
uint num = (uint)(highSurrogate - 55296);
783
uint num2 = (uint)(lowSurrogate - 56320);
784
if
((num | num2) > 1023)
785
{
786
ConvertToUtf32_ThrowInvalidArgs
(num);
787
}
788
return
(
int
)(num << 10) + (lowSurrogate - 56320) + 65536;
789
}
System.Char.ConvertToUtf32_ThrowInvalidArgs
static void ConvertToUtf32_ThrowInvalidArgs(uint highSurrogateOffset)
Definition
Char.cs:792
References
System.Char.ConvertToUtf32_ThrowInvalidArgs()
.
System
Char
Generated by
1.10.0