Terraria
v1.4.4.9
Terraria source code documentation
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RotateRight()
[1/2]
static char
IBinaryInteger
< char >. System.Char.RotateRight
(
char
value
,
int
rotateAmount
)
inline
static
Definition at line
857
of file
Char.cs
.
858
{
859
return
(
char
)((uint)((
int
)
value
>> (rotateAmount & 0xF)) | ((uint)
value
<< ((16 - rotateAmount) & 0xF)));
860
}
System.ExceptionArgument.value
@ value
References
System.value
.
System
Char
Generated by
1.10.0