Terraria v1.4.4.9
Terraria source code documentation
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◆ RotateLeft() [1/2]

static char IBinaryInteger< char >. System.Char.RotateLeft ( char value,
int rotateAmount )
inlinestatic

Definition at line 851 of file Char.cs.

852 {
853 return (char)(((uint)value << (rotateAmount & 0xF)) | (uint)((int)value >> ((16 - rotateAmount) & 0xF)));
854 }

References System.value.