Terraria
v1.4.4.9
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FieldAttributes.cs
Go to the documentation of this file.
1
namespace
System.Reflection
;
2
3
[Flags]
4
public
enum
FieldAttributes
5
{
6
FieldAccessMask
= 7,
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PrivateScope
= 0,
8
Private
= 1,
9
FamANDAssem
= 2,
10
Assembly
= 3,
11
Family
= 4,
12
FamORAssem
= 5,
13
Public
= 6,
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Static
= 0x10,
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InitOnly
= 0x20,
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Literal
= 0x40,
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NotSerialized
= 0x80,
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SpecialName
= 0x200,
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PinvokeImpl
= 0x2000,
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RTSpecialName
= 0x400,
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HasFieldMarshal
= 0x1000,
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HasDefault
= 0x8000,
23
HasFieldRVA
= 0x100,
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ReservedMask
= 0x9500
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}
System.Reflection.Assembly
Definition
Assembly.cs:16
System.Reflection.BindingFlags.Public
@ Public
System.Reflection.BindingFlags.Static
@ Static
System.Reflection.FieldAttributes
FieldAttributes
Definition
FieldAttributes.cs:5
System.Reflection.FieldAttributes.FamANDAssem
@ FamANDAssem
System.Reflection.FieldAttributes.FieldAccessMask
@ FieldAccessMask
System.Reflection.FieldAttributes.PrivateScope
@ PrivateScope
System.Reflection.FieldAttributes.FamORAssem
@ FamORAssem
System.Reflection.FieldAttributes.Private
@ Private
System.Reflection.FieldAttributes.PinvokeImpl
@ PinvokeImpl
System.Reflection.FieldAttributes.HasFieldMarshal
@ HasFieldMarshal
System.Reflection.FieldAttributes.NotSerialized
@ NotSerialized
System.Reflection.FieldAttributes.HasDefault
@ HasDefault
System.Reflection.FieldAttributes.Family
@ Family
System.Reflection.FieldAttributes.Literal
@ Literal
System.Reflection.FieldAttributes.HasFieldRVA
@ HasFieldRVA
System.Reflection.FieldAttributes.InitOnly
@ InitOnly
System.Reflection.EventAttributes.ReservedMask
@ ReservedMask
System.Reflection.EventAttributes.RTSpecialName
@ RTSpecialName
System.Reflection.EventAttributes.SpecialName
@ SpecialName
System.Reflection
Definition
ICustomTypeProvider.cs:1
source
System.Private.CoreLib
System.Reflection
FieldAttributes.cs
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1.10.0