Terraria v1.4.4.9
Terraria source code documentation
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◆ EmptyData()

bool System.Data.NewDiffgramGen.EmptyData ( )
inlineprivate

Definition at line 89 of file NewDiffgramGen.cs.

90 {
91 for (int i = 0; i < _tables.Count; i++)
92 {
93 if (((DataTable)_tables[i]).Rows.Count > 0)
94 {
95 return false;
96 }
97 }
98 return true;
99 }
readonly ArrayList _tables

References System.Data.NewDiffgramGen._tables, and System.Collections.ArrayList.Count.

Referenced by System.Data.NewDiffgramGen.Save().