Terraria v1.4.4.9
Terraria source code documentation
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◆ CompileParticleElements() [2/2]

void System.Xml.Schema.Compiler.CompileParticleElements ( XmlSchemaParticle particle)
inlineprivate

Definition at line 2678 of file Compiler.cs.

2679 {
2680 if (particle is XmlSchemaElement)
2681 {
2682 XmlSchemaElement xe = (XmlSchemaElement)particle;
2684 }
2685 else if (particle is XmlSchemaGroupBase)
2686 {
2687 XmlSchemaObjectCollection items = ((XmlSchemaGroupBase)particle).Items;
2688 for (int i = 0; i < items.Count; i++)
2689 {
2690 CompileParticleElements((XmlSchemaParticle)items[i]);
2691 }
2692 }
2693 }
void CompileElement(XmlSchemaElement xe)
Definition Compiler.cs:2349
void CompileParticleElements(XmlSchemaComplexType complexType, XmlSchemaParticle particle)
Definition Compiler.cs:2651

References System.Xml.Schema.Compiler.CompileElement(), System.Xml.Schema.Compiler.CompileParticleElements(), and System.Collections.CollectionBase.Count.