Terraria v1.4.4.9
Terraria source code documentation
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◆ operator*() [2/2]

static Matrix3x2 System.Numerics.Matrix3x2.operator* ( Matrix3x2 value1,
Matrix3x2 value2 )
inlinestatic

Definition at line 76 of file Matrix3x2.cs.

77 {
78 System.Runtime.CompilerServices.Unsafe.SkipInit(out Matrix3x2 result);
79 result.M11 = value1.M11 * value2.M11 + value1.M12 * value2.M21;
80 result.M12 = value1.M11 * value2.M12 + value1.M12 * value2.M22;
81 result.M21 = value1.M21 * value2.M11 + value1.M22 * value2.M21;
82 result.M22 = value1.M21 * value2.M12 + value1.M22 * value2.M22;
83 result.M31 = value1.M31 * value2.M11 + value1.M32 * value2.M21 + value2.M31;
84 result.M32 = value1.M31 * value2.M12 + value1.M32 * value2.M22 + value2.M32;
85 return result;
86 }
Matrix3x2(float m11, float m12, float m21, float m22, float m31, float m32)
Definition Matrix3x2.cs:40

References System.Numerics.Matrix3x2.M21, System.Numerics.Matrix3x2.M22, System.Numerics.Matrix3x2.M31, and System.Numerics.Matrix3x2.M32.