Terraria v1.4.4.9
Terraria source code documentation
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◆ CreateSkew() [1/2]

static Matrix3x2 System.Numerics.Matrix3x2.CreateSkew ( float radiansX,
float radiansY )
inlinestatic

Definition at line 270 of file Matrix3x2.cs.

271 {
272 Matrix3x2 identity = Identity;
273 float m = MathF.Tan(radiansX);
274 float m2 = MathF.Tan(radiansY);
275 identity.M12 = m2;
276 identity.M21 = m;
277 return identity;
278 }
Matrix3x2(float m11, float m12, float m21, float m22, float m31, float m32)
Definition Matrix3x2.cs:40
static Matrix3x2 Identity
Definition Matrix3x2.cs:23

References System.Numerics.Matrix3x2.Identity, and System.MathF.Tan().