Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ Lerp()

static Matrix3x2 System.Numerics.Matrix3x2.Lerp ( Matrix3x2 matrix1,
Matrix3x2 matrix2,
float amount )
inlinestatic

Definition at line 328 of file Matrix3x2.cs.

329 {
330 System.Runtime.CompilerServices.Unsafe.SkipInit(out Matrix3x2 result);
331 result.M11 = matrix1.M11 + (matrix2.M11 - matrix1.M11) * amount;
332 result.M12 = matrix1.M12 + (matrix2.M12 - matrix1.M12) * amount;
333 result.M21 = matrix1.M21 + (matrix2.M21 - matrix1.M21) * amount;
334 result.M22 = matrix1.M22 + (matrix2.M22 - matrix1.M22) * amount;
335 result.M31 = matrix1.M31 + (matrix2.M31 - matrix1.M31) * amount;
336 result.M32 = matrix1.M32 + (matrix2.M32 - matrix1.M32) * amount;
337 return result;
338 }
Matrix3x2(float m11, float m12, float m21, float m22, float m31, float m32)
Definition Matrix3x2.cs:40

References System.Numerics.Matrix3x2.M11, System.Numerics.Matrix3x2.M12, System.Numerics.Matrix3x2.M21, System.Numerics.Matrix3x2.M22, System.Numerics.Matrix3x2.M31, and System.Numerics.Matrix3x2.M32.