Terraria v1.4.4.9
Terraria source code documentation
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◆ Place()

static void Terraria.GameContent.Biomes.Desert.AnthillEntrance.Place ( DesertDescription description)
inlinestatic

Definition at line 9 of file AnthillEntrance.cs.

10 {
11 int num = WorldGen.genRand.Next(2, 4);
12 for (int i = 0; i < num; i++)
13 {
14 int holeRadius = WorldGen.genRand.Next(15, 18);
15 int num2 = (int)((double)(i + 1) / (double)(num + 1) * (double)description.Surface.Width);
16 num2 += description.Desert.Left;
17 int y = description.Surface[num2];
18 PlaceAt(description, new Point(num2, y), holeRadius);
19 }
20 }
static void PlaceAt(DesertDescription description, Point position, int holeRadius)

References Terraria.GameContent.Biomes.Desert.DesertDescription.Desert, Terraria.WorldGen.genRand, Microsoft.Xna.Framework.Rectangle.Left, Terraria.GameContent.Biomes.Desert.AnthillEntrance.PlaceAt(), Terraria.GameContent.Biomes.Desert.DesertDescription.Surface, and Terraria.GameContent.Biomes.Desert.SurfaceMap.Width.

Referenced by Terraria.GameContent.Biomes.DesertBiome.Place().