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Terraria v1.4.4.9
Terraria source code documentation
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This is the complete list of members for System.Text.OSEncoder, including all inherited members.
| _charLeftOver | System.Text.OSEncoder | private |
| _encoding | System.Text.OSEncoder | private |
| _fallback | System.Text.Encoder | package |
| _fallbackBuffer | System.Text.Encoder | package |
| Convert(char[] chars, int charIndex, int charCount, byte[] bytes, int byteIndex, int byteCount, bool flush, out int charsUsed, out int bytesUsed, out bool completed) | System.Text.OSEncoder | inlinevirtual |
| Convert(char *chars, int charCount, byte *bytes, int byteCount, bool flush, out int charsUsed, out int bytesUsed, out bool completed) | System.Text.OSEncoder | inlinevirtual |
| Convert(char[] chars, int charIndex, int charCount, byte[] bytes, int byteIndex, int byteCount, bool flush, out int charsUsed, out int bytesUsed, out bool completed) | System.Text.OSEncoder | inlinevirtual |
| Convert(char *chars, int charCount, byte *bytes, int byteCount, bool flush, out int charsUsed, out int bytesUsed, out bool completed) | System.Text.OSEncoder | inlinevirtual |
| System::Text::Encoder.Convert(ReadOnlySpan< char > chars, Span< byte > bytes, bool flush, out int charsUsed, out int bytesUsed, out bool completed) | System.Text.Encoder | inlinevirtual |
| ConvertWithLeftOverChar(char *chars, int count, byte *bytes, int byteCount) | System.Text.OSEncoder | inlineprivate |
| ConvertWithLeftOverChar(char *chars, int count, byte *bytes, int byteCount) | System.Text.OSEncoder | inlineprivate |
| Fallback | System.Text.Encoder | |
| FallbackBuffer | System.Text.Encoder | |
| GetByteCount(char[] chars, int index, int count, bool flush) | System.Text.OSEncoder | inline |
| GetByteCount(char *chars, int count, bool flush) | System.Text.OSEncoder | inlinevirtual |
| GetByteCount(char[] chars, int index, int count, bool flush) | System.Text.OSEncoder | inline |
| GetByteCount(char *chars, int count, bool flush) | System.Text.OSEncoder | inlinevirtual |
| System::Text::Encoder.GetByteCount(ReadOnlySpan< char > chars, bool flush) | System.Text.Encoder | inlinevirtual |
| GetBytes(char[] chars, int charIndex, int charCount, byte[] bytes, int byteIndex, bool flush) | System.Text.OSEncoder | inline |
| GetBytes(char *chars, int charCount, byte *bytes, int byteCount, bool flush) | System.Text.OSEncoder | inlinevirtual |
| GetBytes(char[] chars, int charIndex, int charCount, byte[] bytes, int byteIndex, bool flush) | System.Text.OSEncoder | inline |
| GetBytes(char *chars, int charCount, byte *bytes, int byteCount, bool flush) | System.Text.OSEncoder | inlinevirtual |
| System::Text::Encoder.GetBytes(ReadOnlySpan< char > chars, Span< byte > bytes, bool flush) | System.Text.Encoder | inlinevirtual |
| InternalHasFallbackBuffer | System.Text.Encoder | package |
| OSEncoder(Encoding encoding) | System.Text.OSEncoder | inlinepackage |
| OSEncoder(Encoding encoding) | System.Text.OSEncoder | inlinepackage |
| Reset() | System.Text.OSEncoder | inlinevirtual |
| Reset() | System.Text.OSEncoder | inlinevirtual |