Terraria
v1.4.4.9
Terraria source code documentation
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◆
ParseQualifiedName()
[1/2]
static
XmlQualifiedName
System.Runtime.Serialization.Json.XmlObjectSerializerReadContextComplexJson.ParseQualifiedName
(
string
qname
)
inline
static
package
Definition at line
193
of file
XmlObjectSerializerReadContextComplexJson.cs
.
194
{
195
string
name
;
196
string
ns;
197
if
(
string
.IsNullOrEmpty(qname))
198
{
199
name
= (ns =
string
.Empty);
200
}
201
else
202
{
203
qname = qname.Trim();
204
int
num = qname.IndexOf(
':'
);
205
if
(num >= 0)
206
{
207
name
= qname.Substring(0, num);
208
ns = qname.Substring(num + 1);
209
}
210
else
211
{
212
name
= qname;
213
ns =
string
.Empty;
214
}
215
}
216
return
new
XmlQualifiedName
(name, ns);
217
}
System.Xml.XmlQualifiedName
Definition
XmlQualifiedName.cs:6
System.Text.RegularExpressions.ExceptionArgument.name
@ name
System
Runtime
Serialization
Json
XmlObjectSerializerReadContextComplexJson
Generated by
1.10.0