Terraria v1.4.4.9
Terraria source code documentation
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◆ Eval() [1/3]

override object System.Data.ConstNode.Eval ( )
inlinepackage

Definition at line 61 of file ConstNode.cs.

62 {
63 return _val;
64 }
readonly object _val
Definition ConstNode.cs:9

References System.Data.ConstNode._val.

Referenced by System.Data.ConstNode.Eval(), and System.Data.ConstNode.Eval().