Terraria v1.4.4.9
Terraria source code documentation
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◆ CreateTableList()

void System.Data.DataTable.CreateTableList ( DataTable currentTable,
List< DataTable > tableList )
inlineprivateinherited

Definition at line 5829 of file DataTable.cs.

5830 {
5831 foreach (DataRelation childRelation in currentTable.ChildRelations)
5832 {
5833 if (!tableList.Contains(childRelation.ChildTable))
5834 {
5835 tableList.Add(childRelation.ChildTable);
5837 }
5838 }
5839 }
bool ICollection< KeyValuePair< TKey, TValue > >. Contains(KeyValuePair< TKey, TValue > keyValuePair)
void Add(TKey key, TValue value)
void CreateTableList(DataTable currentTable, List< DataTable > tableList)

References System.Collections.Generic.Dictionary< TKey, TValue >.Add(), System.Collections.Generic.Dictionary< TKey, TValue >.Contains(), and System.Data.DataTable.CreateTableList().

Referenced by System.Data.DataTable.CheckForClosureOnExpressions(), System.Data.DataTable.CreateTableList(), System.Data.DataTable.ReadXmlDiffgram(), and System.Data.DataTable.ReadXmlSchema().