Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 2307 of file DataTable.cs.
References System.Data.DataTable._caseSensitive, System.Data.DataTable._caseSensitiveUserSet, System.Data.DataTable._compareFlags, System.Data.DataTable._compareInfo, System.Data.DataTable._culture, System.Data.DataTable._cultureUserSet, System.Data.DataTable._displayExpression, System.Data.DataTable._extendedProperties, System.Data.DataTable._fNestedInDataset, System.Data.DataTable._formatProvider, System.Data.DataTable._hashCodeProvider, System.Data.DataTable._repeatableElement, System.Data.DataTable._tableName, System.Data.DataTable._tableNamespace, System.Data.DataTable._tablePrefix, System.Data.DataTable._typeName, System.Collections.Generic.Dictionary< TKey, TValue >.Add(), System.array, System.Data.DataTable.Clone(), System.Data.DataTable.Columns, System.Data.DataTable.Constraints, System.Collections.Generic.Dictionary< TKey, TValue >.Contains(), System.Data.InternalDataCollectionBase.Count, System.Collections.Generic.Dictionary< TKey, TValue >.Count, System.Runtime.Serialization.Dictionary, System.key, System.Collections.Generic.Dictionary< TKey, TValue >.Keys, System.Collections.Hashtable.Keys, System.Data.DataTable.MinimumCapacity, System.Data.DataTable.PrimaryKey, and System.Data.DataTable.RemotingFormat.
Referenced by System.Data.DataTable.Clone().