Terraria v1.4.4.9
Terraria source code documentation
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◆ GenericPrincipal()

System.Security.Principal.GenericPrincipal.GenericPrincipal ( IIdentity identity,
string?[] roles )
inline

Definition at line 15 of file GenericPrincipal.cs.

16 {
17 if (identity == null)
18 {
19 throw new ArgumentNullException("identity");
20 }
21 m_identity = identity;
22 if (roles != null)
23 {
24 m_roles = (string[])roles.Clone();
25 }
26 else
27 {
28 m_roles = null;
29 }
31 }
void AddIdentityWithRoles(IIdentity identity, string[] roles)

References System.Security.Principal.GenericPrincipal.AddIdentityWithRoles(), System.Security.Principal.GenericPrincipal.m_identity, and System.Security.Principal.GenericPrincipal.m_roles.

Referenced by System.Security.Principal.GenericPrincipal.GetDefaultInstance().