Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ GetDisplayName()

static string System.Text.EncodingTable.GetDisplayName ( int codePage,
int englishNameIndex )
inlinestaticprivate

Definition at line 189 of file EncodingTable.cs.

190 {
191 string text = SR.GetResourceString("Globalization_cp_" + codePage);
192 if (string.IsNullOrEmpty(text))
193 {
194 text = "UnicodeUnicode (Big-Endian)Unicode (UTF-32)Unicode (UTF-32 Big-Endian)US-ASCIIWestern European (ISO)Unicode (UTF-7)Unicode (UTF-8)"[s_englishNameIndices[englishNameIndex]..s_englishNameIndices[englishNameIndex + 1]];
195 }
196 return text;
197 }
static readonly int[] s_englishNameIndices

References System.SR.GetResourceString(), System.Text.EncodingTable.s_englishNameIndices, and System.text.

Referenced by System.Text.EncodingTable.GetEncodings(), System.Text.EncodingTable.GetEncodings(), and System.Text.EncodingTable.InternalGetCodePageDataItem().