Terraria v1.4.4.9
Terraria source code documentation
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◆ ReflectPropertyDescriptor() [2/4]

System.ComponentModel.ReflectPropertyDescriptor.ReflectPropertyDescriptor ( [DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.All)] Type componentClass,
string name,
Type type,
PropertyInfo propInfo,
MethodInfo getMethod,
MethodInfo setMethod,
Attribute[] attrs )
inline

Definition at line 300 of file ReflectPropertyDescriptor.cs.

301 : this(componentClass, name, type, attrs)
302 {
303 _propInfo = propInfo;
304 _getMethod = getMethod;
305 _setMethod = setMethod;
306 if (getMethod != null && propInfo != null && setMethod == null)
307 {
309 }
310 else
311 {
313 }
314 }

References System.ComponentModel.ReflectPropertyDescriptor._getMethod, System.ComponentModel.ReflectPropertyDescriptor._propInfo, System.ComponentModel.ReflectPropertyDescriptor._setMethod, System.ComponentModel.ReflectPropertyDescriptor._state, System.ComponentModel.InterlockedBitVector32.DangerousSet(), System.ComponentModel.ReflectPropertyDescriptor.s_bitGetQueried, System.ComponentModel.ReflectPropertyDescriptor.s_bitSetOnDemand, System.ComponentModel.ReflectPropertyDescriptor.s_bitSetQueried, and System.value.