Terraria v1.4.4.9
Terraria source code documentation
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◆ NormalizeOid()

string Internal.Cryptography.Pal.FindPal.NormalizeOid ( string maybeOid,
OidGroup expectedGroup )
inline

Implements Internal.Cryptography.Pal.IFindPal.

Definition at line 274 of file FindPal.cs.

275 {
276 string text = global::Interop.Crypt32.FindOidInfo(global::Interop.Crypt32.CryptOidInfoKeyType.CRYPT_OID_INFO_NAME_KEY, maybeOid, expectedGroup, fallBackToAllGroups: true).OID;
277 if (text == null)
278 {
279 text = maybeOid;
281 }
282 return text;
283 }
static void ValidateOidValue(string keyValue)
Definition FindPal.cs:207

References System.text, and Internal.Cryptography.Pal.FindPal.ValidateOidValue().