Terraria v1.4.4.9
Terraria source code documentation
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◆ GetVirtualNameIndex()

StringHandle.VirtualIndex System.Reflection.Metadata.AssemblyReference.GetVirtualNameIndex ( AssemblyReferenceHandle::VirtualIndex index)
inlineprivate

Definition at line 126 of file AssemblyReference.cs.

127 {
128 return index switch
129 {
130 AssemblyReferenceHandle.VirtualIndex.System_ObjectModel => StringHandle.VirtualIndex.System_ObjectModel,
131 AssemblyReferenceHandle.VirtualIndex.System_Runtime => StringHandle.VirtualIndex.System_Runtime,
132 AssemblyReferenceHandle.VirtualIndex.System_Runtime_InteropServices_WindowsRuntime => StringHandle.VirtualIndex.System_Runtime_InteropServices_WindowsRuntime,
133 AssemblyReferenceHandle.VirtualIndex.System_Runtime_WindowsRuntime => StringHandle.VirtualIndex.System_Runtime_WindowsRuntime,
134 AssemblyReferenceHandle.VirtualIndex.System_Runtime_WindowsRuntime_UI_Xaml => StringHandle.VirtualIndex.System_Runtime_WindowsRuntime_UI_Xaml,
135 AssemblyReferenceHandle.VirtualIndex.System_Numerics_Vectors => StringHandle.VirtualIndex.System_Numerics_Vectors,
136 _ => StringHandle.VirtualIndex.System_Runtime_WindowsRuntime,
137 };
138 }

References System.index.

Referenced by System.Reflection.Metadata.AssemblyReference.GetVirtualName().