Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 7 of file SynchronizationContext.cs.
Referenced by System.Runtime.CompilerServices.YieldAwaitable.YieldAwaiter.AwaitUnsafeOnCompleted(), System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Create(), System.Threading.Tasks.Sources.ManualResetValueTaskSourceCore< TResult >.InvokeContinuationWithContext(), System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.OnCompleted(), System.Threading.Channels.AsyncOperation< TResult >.OnCompleted(), System.Threading.Tasks.Sources.ManualResetValueTaskSourceCore< TResult >.OnCompleted(), System.Runtime.CompilerServices.YieldAwaitable.YieldAwaiter.QueueContinuation(), System.Threading.CancellationToken.Register(), System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run(), System.Threading.Tasks.Task< TResult >.SetContinuationForAwait(), System.Threading.Channels.AsyncOperation< TResult >.SignalCompletion(), System.Threading.Tasks.SynchronizationContextTaskScheduler.TryExecuteTaskInline(), System.Threading.Tasks.Task< TResult >.UnsafeSetContinuationForAwait(), System.Threading.WaitHandle.WaitAnyMultiple(), System.Threading.WaitHandle.WaitMultiple(), and System.Threading.WaitHandle.WaitOneNoCheck().