Terraria
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AsyncStateMachineAttribute.cs
Go to the documentation of this file.
1
namespace
System.Runtime.CompilerServices
;
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3
[AttributeUsage(
AttributeTargets
.Method, Inherited =
false
, AllowMultiple =
false
)]
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public
sealed
class
AsyncStateMachineAttribute
:
StateMachineAttribute
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{
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public
AsyncStateMachineAttribute
(
Type
stateMachineType)
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: base(stateMachineType)
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{
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}
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}
System.Runtime.CompilerServices.AsyncStateMachineAttribute.AsyncStateMachineAttribute
AsyncStateMachineAttribute(Type stateMachineType)
Definition
AsyncStateMachineAttribute.cs:6
System.Runtime.CompilerServices.AsyncStateMachineAttribute
Definition
AsyncStateMachineAttribute.cs:5
System.Runtime.CompilerServices.StateMachineAttribute
Definition
StateMachineAttribute.cs:5
System.Type
Definition
Type.cs:14
System.Runtime.CompilerServices
Definition
NullablePublicOnlyAttribute.cs:3
System.AttributeTargets
AttributeTargets
Definition
AttributeTargets.cs:5
source
System.Private.CoreLib
System.Runtime.CompilerServices
AsyncStateMachineAttribute.cs
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