Terraria v1.4.4.9
Terraria source code documentation
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◆ Rune() [4/5]

System.Text.Rune.Rune ( uint value)
inline

Definition at line 81 of file Rune.cs.

82 {
83 if (!UnicodeUtility.IsValidUnicodeScalar(value))
84 {
85 ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument.value);
86 }
87 _value = value;
88 }
readonly uint _value
Definition Rune.cs:13

References System.Text.Rune._value, System.Text.UnicodeUtility.IsValidUnicodeScalar(), System.ThrowHelper.ThrowArgumentOutOfRangeException(), and System.value.