Terraria v1.4.4.9
Terraria source code documentation
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◆ AsciiCharInfo

ReadOnlySpan<byte> System.Text.Rune.AsciiCharInfo
staticgetprivate

Definition at line 15 of file Rune.cs.

16 {
17 14, 14, 14, 14, 14, 14, 14, 14, 14, 142,
18 142, 142, 142, 142, 14, 14, 14, 14, 14, 14,
19 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
20 14, 14, 139, 24, 24, 24, 26, 24, 24, 24,
21 20, 21, 24, 25, 24, 19, 24, 24, 72, 72,
22 72, 72, 72, 72, 72, 72, 72, 72, 24, 24,
23 25, 25, 25, 24, 24, 64, 64, 64, 64, 64,
24 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
25 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
26 64, 20, 24, 21, 27, 18, 27, 65, 65, 65,
27 65, 65, 65, 65, 65, 65, 65, 65, 65, 65,
28 65, 65, 65, 65, 65, 65, 65, 65, 65, 65,
29 65, 65, 65, 20, 25, 21, 25, 14
30 };

Referenced by System.Text.Rune.GetUnicodeCategory(), System.Text.Rune.IsLetterOrDigit(), and System.Text.Rune.IsWhiteSpace().