Terraria v1.4.4.9
Terraria source code documentation
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◆ GetFiles() [2/2]

override FileStream[] System.Reflection.RuntimeAssembly.GetFiles ( bool getResourceModules)
inlinevirtual

Reimplemented from System.Reflection.Assembly.

Definition at line 363 of file RuntimeAssembly.cs.

364 {
365 if (Location.Length == 0)
366 {
367 throw new FileNotFoundException(SR.IO_NoFileTableInInMemoryAssemblies);
368 }
370 FileStream[] array = new FileStream[modules.Length];
371 for (int i = 0; i < array.Length; i++)
372 {
373 array[i] = new FileStream(((RuntimeModule)modules[i]).GetFullyQualifiedName(), FileMode.Open, FileAccess.Read, FileShare.Read, 4096, useAsync: false);
374 }
375 return array;
376 }

References System.array, System.Reflection.Assembly.GetModules(), System.SR.IO_NoFileTableInInMemoryAssemblies, and System.Reflection.RuntimeAssembly.Location.