Terraria v1.4.4.9
Terraria source code documentation
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◆ GetType() [4/4]

override Type System.Reflection.RuntimeAssembly.GetType ( string name,
bool throwOnError,
bool ignoreCase )
inlinevirtualinherited

Reimplemented from System.Reflection.Assembly.

Definition at line 216 of file RuntimeAssembly.cs.

217 {
218 if (name == null)
219 {
220 throw new ArgumentNullException("name");
221 }
222 RuntimeType o = null;
223 object o2 = null;
227 GC.KeepAlive(o2);
228 return o;
229 }
static void GetType(QCallAssembly assembly, string name, bool throwOnError, bool ignoreCase, ObjectHandleOnStack type, ObjectHandleOnStack keepAlive, ObjectHandleOnStack assemblyLoadContext)
static ? AssemblyLoadContext CurrentContextualReflectionContext

References System.Runtime.Loader.AssemblyLoadContext.CurrentContextualReflectionContext, System.Runtime.Serialization.Dictionary, System.Reflection.RuntimeAssembly.GetType(), and System.GC.KeepAlive().